Traitor's Keep

The prison in which your characters have found themselves is called Aboreth Keep, but more commonly referred to as Traitor's keep. It lies high in the mountains on what used to be the Raithir border, but has long since been in the core of the empire, which is why the keep was turned into a prison. It is always a little too cold, but if you somehow manage to escape the keep itself and get over the wall, you'll find the temperature suddenly drops to something deadly. The Keep itself is magically enchanted to stay warm enough to be liveable, and the prisoners aren't provided winter clothing. So good luck if you manage to sneak outside.

Traitor's Keep only keeps those who are serving long-term prison sentences, and is pretty unforgiving on the inside. The Warden is a hard-assed woman that's only ever referred to as "the Warden", and she has a prosthetic leg that clicks against the stone from far away. It is not hard to hear here coming. The guards, on the other hand, seem to be able to appear out of no where, at a moment's notice. They can also be bribed for low-level treats, maybe a shiv. But they won't hesitate to 'find your body' if you try turning that shiv on one of their own.

Cells are two inmates each, and are very sparse.